webcliunreal
Web & Desktop
- Filter the conflict file list by name or extension. Narrow a conflict to one extension, then take current or incoming for everything matching, instead of selecting files by hand
- A billing role for organizations (Studio and Enterprise plans). Manage members and the subscription with no repository access and without taking up a paid seat. Read the docs
- Fixed the file tree hiding unchanged files and folders after a refresh or branch switch, and made folder compacting consistent
- Faster shelf apply on large conflict sets
CLI
- Submodules — mount one repo inside another. Pin a second repository at a path in your repo,
at a specific commit:
dv submodule add,status,update,repin,rm. Visible in the file tree, set up from the CLI. Read the docs
Unreal Engine Plugin 2.0.31
- Hard locks now work inside the editor (Studio and Enterprise plans). Lock an asset so only you can commit changes to it, and choose per file on save: Lock & Save, Save Without Lock, or Skip. Read the docs
- Soft-lock warnings now use that same per-file dialog instead of the engine’s generic save error
- Commit error notifications show the real reason instead of a generic failure
- Fixed an editor crash on shutdown, and internal errors are now logged rather than crashing it
- Available for engine versions 5.3 through 5.8
- Install from Fab
Desktop
- Fixed sync status failing to load in large folders
Diversion agent
- Fixed a false conflict that could appear after moving a folder and deleting a file at the same time

